OtherSide Entertainment has officially ceased development on Thick as Thieves following two rounds of layoffs that have reduced the studio to a skeleton crew. The stealth heist game, which launched just over two months ago, will receive no further content updates — and its previously announced console ports are presumably canceled.
Game director Jeff Hickman broke the news through an official Steam update, explaining that continued development of additional missions, modes, and gameplay systems is no longer financially viable.
“To be frank, this is not the outcome that any of us want, but we’re facing the reality that ongoing development of extra content, modes, and systems is not a viable path.”
Keeping the Game Alive
Despite the cancellation of new content, OtherSide Entertainment and publisher Megabit are working to ensure the game remains playable. A new version will replace its cloud-based dedicated servers with peer-to-peer connections for cooperative multiplayer.
According to Hickman, this transition should leave the overall gameplay experience largely unchanged. Solo play will remain unaffected, and players will still be able to complete the campaign with a friend. Once the new version is ready, Megabit will take over responsibility for maintaining the game and addressing remaining technical issues.
A Brief and Bumpy Run
Thick as Thieves launched for PC on May 20, 2026, offering a single-player and two-player cooperative stealth campaign. Its original PvPvE concept was abandoned shortly before release, as the studio shifted towards a smaller, more focused experience.
The game’s release was met with mixed reception, and the pivot away from its original vision appears to have done little to secure its long-term future.
What’s Next for OtherSide?
The studio has also cancelled an unannounced project, codenamed Argos, and reportedly has no plans to begin developing another game. For a studio founded by System Shock and Ultima Underworld veterans, the situation is a sobering reminder of how quickly fortunes can change in the modern games industry.
Final Word
It’s a tough ending for a game that showed promise, and an even tougher one for the developers who poured their time and talent into it. While Thick as Thieves may not get the extended life its team originally envisioned, at least it won’t be left completely unplayable. Small comfort, perhaps — but in today’s gaming landscape, it’s something.
We’ll be keeping an eye on OtherSide Entertainment and Megabit for any further updates. For now, players can continue to enjoy Thick as Thieves with friends, even if the road ahead has reached its end.

